package eu.irreality.dai.gameplay.actions.interaction;

import eu.irreality.dai.gameplay.actions.Action;
import eu.irreality.dai.gameplay.entities.AliveEntity;
import eu.irreality.dai.gameplay.world.GameWorld;

/**
 * 
 *
 */
public abstract class InteractionAction extends Action
{

    public InteractionAction(GameWorld world, AliveEntity entity)
    {
	super(world, entity);
    }

}
